These patches contain no direct assets, only edits to references and navmeshes. Patch for Carriage and Ferry Travel Overhaul. Web enb lights by default. Let me know if you run into any trouble. And I believe my load order is correct for these, (JK Skyrim -> DoS -> JK - DoS Patch -> Holidays -> JK - DoS - Holidays Patch). Not sure what is going on. - [Sleeping Giant Inn - SPO] Removed master requirement from patch, so it should work with all versions of SPO. *Lux Orbis - TGC Winterhold V4 JK's Skyrim patch.esp *COTN Falkreath - Embers XD Patch.esp *COTN Falkreath - Enhanced Landscapes Patch.esp *Immersive Patrols II.esp For the JK Skyrim version of this mod, be sure to download the JK Skyrim patch from Winterhold Restored mod page! Wird nicht bentigt! JK's Skyrim Lite and Superlite SE - Gone? - [Ragged Flagon - ELFX] Missed two CR which weren't load-order agnostic. Optional, but some idle markers in A Lot More Idle Marker are based on this city overhaul. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Install hundreds of mods with the click of a button. Thanks to Neko for the first revision, Czasior for some quick clean-up, - [Temple of Mara - The Brotherhood of Old] One more bench got flagged persistent, so CR forwarding that, - [FOMOD] Fixed Temple of Dibella tab showing when Temple of Dibella wasn't installed, - [New Patch] Temple of Dibella - AI Overhaul, - [New Patch] Temple of Dibella - AI Overhaul - Priest Vendors, - [New Patch] Temple of Dibella - Armor and Clothing Extension, - [New Patch] Temple of Dibella - Oblivion Artifact Pack, - [New Patch] Temple of Dibella - Priest Vendors, - [FOMOD] Shift a few New Gnisis patches to radio dial, - [FOMOD] Fix case where you can't check patches in New Gnisis tab, - [FOMOD] Wrote out most abbreviations. Required for the main. Saved under leadership 9 letters world's biggest crossword Redid some lighting outside of Katla's Farm. 3DNPC is named 3DNPC and I'm too lazy to write that one as Interesting NPCs since that'd require an alphabetization change, too :P, - [Ragged Flagon - OTG] Cleaned patch which had a few ITMs, - [Understone Keep - ELFX] Resolved flickering issues, missing light added, introduced two new light types, - [White Phial - Embers XD] Shifts one missed fire to better match/not float, - [New Patch] Palace of the Kings - Embers XD, - [New Patch] Silver-Blood Inn - Embers XD, - [New Patch] Understone Keep - Embers XD, - [New Patch] Sleeping Giant Inn - Embers XD, - [New Patch] Elgrim's Elixirs - Embers XD, - [New Patch] Understone Keep - Morrowloot Miscellania, - [New Patch] Understone Keep - Morrowloot Ultimate, - [New Patch] Understone Keep - Cheesemod, - [New Patch] Understone Keep - Immersive Wenches, - [New Patch] Understone Keep - Skyrim Underground, - [FOMOD] Corrected autodetection conditions for Sadris Used Wares - SFCO patches, - [New Patch] - Elgrims Elixirs - Bee and Barb (moved from JK's Elgrims Elixirs page), - [New Patch] - JKs Understone Keep - Tree patch, - [New Patch] - JKs Understone Keep - Zulfardin, - [JKs Blue Palace - LoS II - TML Patch] File cleaned of wild edits and ITMs, - [FOMOD] Corrected dependencies for Riverwood Trader - SFCO patch, - [FOMOD] Changed autodetection conditions for Sadris Used Wares - SFCO patches, - [New Patch] Angeline Aromatics - ELFX (moved from JK's Angeline Aromatics page with change of filename for consistency with rest of the collection), - [New Patch] The Bannered Mare - ELFX (moved from JK's Bannered Mare page with change of filename for consistency with rest of the collection), - [New Patch] The Bannered Mare - Skyrim Project Optimization (moved from JK's Bannered Mare page with change of filename for consistency with rest of the collection), - [New Patch] Dragonsreach - Palaces and Castles Enhanced (moved from JK's Dragonsreach page), - [New Patch] Radiant Raiment - ELFX (moved from JK's Radiant Raiment page with change of filename for consistency with rest of the collection), - [New Patch] Riverwood Trader - BGCollectables, - [New Patch] Riverwood Trader - Immersive Citizens, - [New Patch] Riverwood Trader - Snazzy Furniture and Clutter Overhaul, - [New Patch] Sadris Used Wares - ELFX (moved from JK's Sadris Used Wares page with change of filename for consistency with rest of the collection), - [New Patch] Sleeping Giant Inn - ELFX (moved from JK's Sleeping Giant Inn page), - [New Patch] Sleeping Giant Inn - M'rissi, - [New Patch] Understone Keep - ELFX Enhancer, - [New Patch] White Phial - ELFX (moved from JK's White Phial page with change of filename for consistency with rest of the collection), - [New Patch] Winking Skeever - Alternate Start mods (moved from JK's Winking Skeever page with change of filename for consistency with rest of the collection), - [FOMOD Fix] Corrected wrong file dependencies for JK's White Phial patches, - [New Patch] JK's Dragonsreach - Leviathan Axe - Dwemer Artifacts SE, - [New Patch] JK's Understone Keep - Guards Armor Replacer SSE, - [New Patch] JK's Understone Keep - Palaces and Castles Enhanced SSE, - [New Patch] New Gnisis Cornerclub - Alternate Start and Skyrim Underground, - [New Patch] Understone Keep - AI Overhaul, - [New Patch] Understone Keep - Amulets of Skyrim, - [New Patch] Understone Keep - Immersive Citizens, - [New Patch] Understone Keep - Leviathan Axe - Dwemer Artifacts, - [New Patch] Understone Keep - Mystic Condenser, - [New Patch] New Gnisis Cornerclub - Alternate Start, - [FOMOD] Fixed Celes Rogue Armor patch for Ragged Flagon not chosing by default if mod is present, - [FOMOD] Prevent the Hag's Cure tab from appearing if it's not active, - [New Patch] Arnleif - New Treasure Hunt, - [New Patch] Blue Palace - Extravagant Interiors. - [FOMOD] Accidentally used "On" instead of "Active" for a file check, - [Bee and Barb - ELFX] A little cleanup (some bulbs were disabled but left in place, etc), - [Temple of Mara - ELFX] Had 5 shadowcasters. Web this is a massive overhaul of skyrim's lighting. Removes conflicting docks in Dawnstar and changes the Better Docks docks to the same snowy style used by JKS. The powerful open-source mod manager from Nexus Mods. Does it look good? The second video is demonstrating that effect. JK's Skyrim - Better City Entrances Patch. Compatibility patch for Better Docks. - [Bannered Mare - ICAIO] Updated cell settings, forwarded Bannered Mare's new navmesh as it includes a new floor, - [Bannered Mare - SPO] Updated cell settings, - [Bannered Mare - ELFX] Updated cell settings, redid some lighting stuff which should remove flicker without torch usage or something, - [Bannered Mare - SFCO] Updated cell settings, - [Blue Palace - Extravagant Blue Palace] Update for some missing stuff provided by Titansbane, - [Kynareth - ICAIO] One final tweak to a couple markers, [Kynareth - ICAIO] A couple quick CR things that were missed, - [New Patch] Temple of Kynareth - BGCollectables, - [New Patch] Temple of Kynareth - Cheesemod, - [New Patch] Temple of Kynareth - Easierriders Dungeon Pack, - [New Patch] Temple of Kynareth - Emfy Cleric, - [New Patch] Temple of Kynareth - Immersive Citizens, - [New Patch] Temple of Kynareth - Konahrik Accoutrements, - [New Patch] Temple of Kynareth - Oblivion Artifacts, - [New Patch] Temple of Kynareth - Solitude and Temple Frescoes, - [Understone Keep - ELFX] Fixed a couple floating lanterns, - [Bee and Barb - Keep it Clean] Fixed navmesh forwarding, - [New Patch] Bee and Barb - Dawn of Skyrim, - [New Patch] Temple of Dibella - New Dibella Statues, - [New Patch] Understone Keep - Additional Hearthfire Dolls, - [New Patch] Temple of Dibella - Relighting Skyrim, - [New Patch] Blue Palace - Animated Armory, - [New Patch] Mistveil Keep - Animated Armory, - [New Patch] Silver-Blood Inn - The Brotherhood of Old, - [New Patch] Understone Keep - ELFX Fixes, - [Winking Skeever - ELFX] Previous patch assumed load order, added CR so it's load order agnostic, - [Bee and Barb - Keep it Clean] Updated to work with newly added bath in Bee and Barb. Just curious, has anyone tried this combo? There's a patch on the JK's Skyrim mod page: No Lights Patch dnmt 5 yr. ago I'm using that but still getting this clipping I linked above. Fixed an oversight in Dawnstar where there were conflicting light sources at Beitild's house. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Thankfully, the majority of my other mods don't need any patches beyond those which are already present on the page, but I did come across a few item placements/general clean-up which I thought I'd share :). Old version of patch for older SFCO available in old files still. - [Patch Removal] Embers XD removed due to official patch provided on Embers XD page. Trust, but verify: you can enable or disable any you want. Animation mods are very subjective and situational so I'll leave that up to you! - [FOMOD] Should now auto-select most installed mods in the Miscellaneous tab. New patch not guaranteed to work with old version, Any SFCO patch which wasn't updated didn't need it. ESO and Ultimate Immersion presenting the total Skyrim Special Edition mod list collection, where all dependencies and FOMOD installation choices were done beforehand, for a 100% working mod list after installation. Includes all the latest versions of all my overhauls to date. Open console and click on it. Old version of patch for older SFCO available in old files still. Patch notes in the download. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Altered and removed torches outside Windhelm when walking down to the docks. Install hundreds of mods with the click of a button. Requiere el mod origial. Fixed an issue where the worldspace values were wrong. Adds RWT animated water to 18 troughs added in JKs Skyrim. Cleaned with xEdit so it is now 100% a clean plugin. See all the below, - [Bannered Mare - SFCO] Updated for SFCO v2.0. Fixes minor clipping in Riften and Solitude. File is .esp/ESL Flagged. The patch effectively sets the lighting back to vanilla." https://www.nexusmods.com/skyrimspecialedition/mods/6289?tab=files Instead of 6 torches, there are now 2 with their lighting correct. This makes it look better. Fixed conflict with Animated Clutter. I haven't experienced issues with it, even on Oldrim. [Mod Update] Immersive Armors Retexture and Mesh Fixes SE Press J to jump to the feed. The powerful open-source mod manager from Nexus Mods. Patch notes in the download. File is .esp / ESL flagged and won't take up a spot in your load order. Removed the lanterns hanging on the trees in the graveyard area in Windhelm to provide built in compatibility with 3D Trees as they were not really necessary. - [FOMOD] Fix PCE being chosen even if not installed, - [New Patch] Blue Palace - BGCollectables, - [New Patch] Blue Palace - DBMCollectors, - [New Patch] Blue Palace - DX Dark Knight Shield, - [New Patch] Blue Palace - Enhanced Solitude, - [New Patch] Blue Palace - Mystic Condenser, - [New Patch] Blue Palace - Skyrim Sewers, - [New Patch] Angeline's Aromatics - AI Overhaul, - [New Patch] Angeline's Aromatics - Enhanced Solitude, - [New Patch] Angeline's Aromatics - SFCO, - [New Patch] Angeline's Aromatics - USSEP, - [New Patch] Bits and Pieces - AI Overhaul, - [New Patch] Bits and Pieces - Cheesemod, - [Winking Skeever - AI Overhaul] Slightly shift one marker, as it wasn't accessible on navmesh, - [New Patch] Winking Skeever - AI Overhaul, - [New Patch] Winking Skeever - Cheesemod, - [New Patch] Winking Skeever - ELFX Fixes, - [New Patch] Winking Skeever - Enhanced Solitude, - [New Patch] Winking Skeever - Skyrim Sewers, - [New Patch] Winking Skeever - Thieves Guild Requirements, - [New Patch] Winking Skeever - 3DNPC - SFCO. Patch notes in the download. Make sure to load patch below SPO. Fixes clipping to the entrances in Solitude and Winterhold. A compatibility patch that fixes clipping, minimizes shadow pop in, eliminates unnecessary lighting, and improves overall lighting aesthetic while using both ELFX Exteriors and JK's Skyrim without reverting back to vanilla lighting. Main file is still required. A compatibility patch that fixes clipping, minimizes shadow pop in, eliminates unnecessary lighting, and improves overall lighting aesthetic while using both ELFX Exteriors and JK's Skyrim without reverting back to vanilla lighting. Initial Release. After the Civil War - Siege Damage Repairs, Animated Armoury - DAR Version - New Weapons with animations, Legacy of the Dragonborn BadGremlins Collection, Legacy of the Dragonborn Collectors and Vendors, New Beginnings - Live Another Life Extension SSE, Populated Cities Towns Villages SE Edition, Snazzy Furniture and Clutter Overhaul (SFCO), The Brotherhood of Old - Dark Brotherhood Continuation, JKs interiors patches - DX armors 3ba collection or all in one collection patch, a bunch of newer Windows Shadows ones here, too, another player stripping added page which is JK-specific, Included Patch Details, along with links to all parent pages, Lanterns of Skyrim II - Tamriel Master Lights, Unofficial Skyrim Special Edition Project, (for JK's Blue Palace - Extravagant Interiors patch). Copyright 2023 Robin Scott. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Log in to view your list of favourite games. t_krrptd 5 yr. ago Probably from another mod. Translations are ok, as long as they only include the translated ESP and proper credit is given.Mod authors are permitted to make a patch for their own mod that requires JK's Skyrim as a master. - [Ragged Flagon - Opulent Thieves Guild] Had a couple enable parents not set to opposite, shift one bottle for potential conflict with AIO patch. Moves Dawnstar trapdoor from behind inn to next to chicken coops. Patches navmesh accordingly. Not required, but fixes clipping with JKs Skyrim. Skyrim will only allow so many lights to be on in a cell at one time, this is a limitation of the game engine. Sign up for free to join this conversation on GitHub . The file is too large to add an ESL flag. Temporary workaround is to include every tab, but it should only auto-check for ones you have installed. Patch notes in the download. New patch not guaranteed to work with old version, - [Blue Palace - 3DNPC - SFCO] Updated for SFCO v2.0. - [FOMOD] Fix some errors with PotK - Sewers selection, Major change: forked off all PCE patches onto their own page, found here: https://www.nexusmods.com/skyrimspecialedition/mods/57714. - [FOMOD Fix] Something with the "display only the tabs of what ones you have installed" was causing some files to not be properly copied into the DATA directory, but in such a manner that it was actually a giant pain to reproduce errors based off of what ones you actually had installed/enabled. Old version of patch for older SFCO available in old files still. Should Work. This is designed to be used with all exterior Lighting Overhauls for full compatibility. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. - [FOMOD] Was selecting the Temple of the Divines tab even when not installed, Huge thanks to Czasior who did the vast majority of these before the rest of us even took a look :D, - [Description] Hopefully made the front page slightly less annoying to read, - [FOMOD] Fixed case where a patch wasn't correctly getting assigned since it was looking for something random, - [New Patch] Temple of the Divines - 3DNPC, - [New Patch] Temple of the Divines - After the Civil War, - [New Patch] Temple of the Divines - Cheesemod, - [New Patch] Temple of the Divines - ELFX, - [New Patch] Temple of the Divines - Enhanced Solitude, - [New Patch] Temple of the Divines - ICAIO, - [New Patch] Temple of the Divines - LOTD, - [New Patch] Temple of the Divines - Oblivion Artifacts, - [New Patch] Temple of the Divines - Redbag's Solitude, - [New Patch] Temple of the Divines - SFCO, - [New Patch] Temple of the Divines - Sewers, - [New Patch] Temple of the Divines - SPO, - [New Patch] Temple of the Divines - SUT, - [New Patch] Temple of the Divines - USSEP, - [New Patch] Sleeping Giant Inn - Downstairs Room Rental, - [New Patch] Sleeping Giant Inn - Thieves Night on the Town, - [New Patch] Riverwood Trader - Thieves Night on the Town, - [New Patch] Bannered Mare - Keep it Clean. This is more common with mods that increase lighting (like house mods or lighting mods) The first video might be demonstrating that, or it may be the specific settings of your . See description for details, - [Drunken Huntsman - ICAIO] Re-did and included navmesh to resolves ICAIO behavior. with everything added, not a selective modular install, Install this first then overwrite with my patch, Do not install the patch regarding lighting, Optional - If using the JK's Skyrim patch, Optional - Wenn du den JK's Skyrim patch verwendest, Optional - if using either of the JK's Skyrim Patches, Recommended - if using the JK's Skyrim Patch or the 3 way JK's + TGC Patch, recommended - if using the JKs skyrim patch or the TGC Combo Patch, Recommended - if using the JK's Skyrim Patch, Ncessaire pour le patch de compatibilit, Recommended - if using the fixed JK's skyrim patch, Requirement for T'Skyrim - Riverwood (Addon for JK's Skyrim), Patch - Crows, Lost Caves and Ruins, Northern Encounters. Compatibility patch for Greater Skaal Village. JK's-ELFX Patch (this one) Put this mod toward the bottom of the load order. The powerful open-source mod manager from Nexus Mods. Sorry if this seems like a newbie question, as I am a newbie and slowly going thru some tutorials. JK's Skyrim Patch 832 Combat & Encounters 833 Adamant Perks For NPCS 834 Ancient Nord Stalhrim 835 Arena - An Encounter Zone Overhaul . Or you can just disable it through console Share Requirements Permissions and credits Changelogs Leafeater's JK's Skyrim - ELFX Exteriors Patch JK's Interiors Patch Collection JK's Interiors Patch Collection Endorsements 6,865 Unique DLs -- Total DLs -- Total views -- Version 5.15.1 Download: Manual 61 items Last updated 21 November 2022 7:36PM Original upload 13 May 2020 6:50PM Created by DarkMaster06 Timiku Czasior Monops blitzicestorm Shekhinaga Neko14789 Teabag86 TitansBane and Janquel Skyrim SE - Lighting Mods: Enhanced Lights and FX Vs Lux (JK's Interiors / Dungeons) - YouTube 0:00 / 8:11 Skyrim SE - Lighting Mods: Enhanced Lights and FX Vs Lux (JK's Interiors /. - [FOMOD] Minor cleaning (patch order, typos edition), [JKs New Gnisis Cornerclub - Immersive Citizens Patch] Added missing ESL flag, - [New Gnisis Cornerclub - 3DNPC] - updated cell settings and minor tweaks to match newest JK's update, - [New Gnisis Cornerclub - Alternate Start] - reworked to match newest JK's update, - [New Gnisis Cornerclub - Cheesemod] - updated cell settings to match newest JK's update, - [New Gnisis Cornerclub - ELFX] - updated cell settings and minor tweaks to match newest JK's update, - [New Gnisis Cornerclub - SFCO] - updated cell settings and minor tweaks to match newest JK's update, - [New Gnisis Cornerclub - Skyrim Underground] - updated cell settings and resaved navmesh to match newest JK's update, - [Temple of Mara - AI Overhaul] - revised for new version of AI Overhaul (1.6.7), - [FOMOD] Patches designed for specific version of patched mods are moved to separate groups, additional warning page added, - [New patch] Dragonsreach - ScrollScribe, - [New patch] New Gnisis Cornerclub - Keep It Clean, - [New patch] New Gnisis Cornerclub - Rigmor of Bruma, - [New patch] Palace of the Kings - DX Faction Crossbows, - [New patch] Ragged Flagon - Reatistic Water Two, - [New patch] Riverwood Trader - Riverwood Redone, - [New patch] Sleeping Giant Inn - Riverwood Redone, - [New patch] Sleeping Giant Inn - Riverwood Redone (for Lux), - [New patch] Sleeping Giant Inn - WiZkiD Alchemy Table, - [New patch] Temple of Talos - Alternate Start: New Beginnings, - [New Gnisis Cornerclub - Wraithguard] - patch no longer needed (removed from archive, remains available in old files section), - [New Gnisis Cornerclub - ASLAL Underground] - patch no longer needed (removed from archive, remains available in old files section), - [FOMOD] Fixed Understone Keep detection, - [FOMOD] Fixed bug with installer not working properly without PCE active, - [FOMOD] Fixed error with missing Bee and Barb - Embers XD selection, - [Bannered Mare - Keep It Clean] - adds door auto-close function, - [Bee and Barb - Keep It Clean] - adds door auto-close function, - [Mistveil Keep - ELFX] - removed unnecessary FormID List edits, - [Temple of Dibella - ELFX] - removed unnecessary FormID List edits, - [Temple of the Divines - ELFX] - removed unnecessary FormID List edits, - [Temple of the Divines - Redbag's Solitude] - forwards updated navmesh, - [Temple of Kynareth - ELFX] - removed unnecessary FormID List edits, - [Winking Skeever - Keep It Clean] - adds door auto-close function, - [FOMOD] Changed PCE warning page loading order - now it loads first if PCE is detected, - [FOMOD] Reworked interiors choose page, palaces moved into separated group with modified dependencies and installation possibilities, - [FOMOD] Bee and Barb - Dawn of Skyrim patch moved from navmesh to miscellaneous group, - [FOMOD] Palace of the Kings - updated autodetection for Guard Armor Replacer patches, - [FOMOD] Understone Keep - Second Great War patch now detects and installs correctly, - [FOMOD] Winking Skeever SPO patch installing conditions changed - patch won't install if you have Lux - JKs Winking Skeever patch (to prevent CTDs issues), - [FOMOD] Non-plugin dependant patches (beds for Sleeping Giant Inn, trees for Temple of Mara and Understone Keep) moved to separated groups, - [New patch] Candlehearth Hall - Immersive Citizens, - [New patch] Candlehearth Hall - Keep It Clean, - [New patch] Silver-Blood Inn - Immersive Citizens, - [New patch] Sleeping Giant Inn - Keep It Clean, - [New patch] Temple of Talos - Immersive Citizens, - [New filenames] Thirty-eight files have been renamed for consistency with the others and to help us keep order in our ever-growing collection, - [FOMOD] One more fix to winking skeever - fishing choice. Copyright 2023 Robin Scott. - [JK's Candlehearth - SPO] Removed master requirement which I added out of habit, thanks to Czasior for pointing it out, - [New patch] JK's Candlehearth - ELFX Hardcore, - [New patch] JK's Blue Palace - DX Armor and Shield merge, - [New Patch] Candlehearth Hall - ELFX Enhancer, - [New Patch] Candlehearth Hall - 3DNPC Patch, - [New Patch] Candlehearth Hall - 3DNPC - SFCO Patch, - [New Patch] Candlehearth Hall - AIO Patch, - [New Patch] Candlehearth Hall - ELFX Patch, - [New Patch] Candlehearth Hall - Helgen Reborn Patch, - [New Patch] Candlehearth Hall - SFCO Patch, - [New Patch] Candlehearth Hall - SPO Patch, - [New Patch] Blue Palace - Solitude Skyway, - [New Patch] Blue Palace - JKs Skyrim - Solitude Skyway, - [New Patch] Blue Palace - Enhanced Solitude - Solitude Skyway. Thanks for sharing! Fixed the placement of the fires of the two braziers at the entrance when entering Whiterun. Sobrescribir si pregunta por ello. File is .esp/ESL Flagged. If you would like to use assets from their mods, please contact them. Patch notes in the download. Better City Entrances patch to remove conflicting clutter around Whiterun exterior gate and inside exterior gatehouse. Navmesh adds connection so balcony is still accesible, - [Bannered Mare - ICAIO] Included interior navmesh, finalized both interior and exterior to allow for load order flexibility, - [New Patch] JK's Drunken Huntsman - Immersive Citizens - Immersive Wenches Patch, - [New Patch] JK's Belethor's General Goods - ICAIO, - [New Patch] JK's Drunken Huntsman - ICAIO. Fixes alignment of RWT animated water troughs at the blacksmiths in Solitude and Markarth. File is .esp/ESL Flagged. Copyright 2023 Robin Scott. Fixes minor clipping, improved NPC pathing and adds laundry to JKS buildings and Skaal Village. New patch not guaranteed to work with old version, - [Winking Skeever - SFCO] Updated for SFCO v2.0. New patch not guaranteed to work with old version, - [Winking Skeever - 3dnpc - SFCO] Updated for SFCO v2.0. Meshes and textures required - unpack from BSA, You need the main file and the no lights patch, Allows correct display of modded trees in JKs Winterhold. File is .esp/ESL Flagged. Translations/uploads to other sites are permitted for cases where both/all parent mods also permit translations/uploads to the other site (or have previously granted permission to that specific site) under the conditions involved (paywall, etc).All credit for products should go to:JKrojmal and Teabag86 for all of the above JK's mods and for having been generally helpful in the process of making these and when I was learning with earlier patches :)DarkMaster06 for the Mystic Condenser and AI Overhaul patches for DragonsreachMonops for helping out with the Blue Palace - PCE patchblitzicestorm for the first revision of the Blue Palace - Enhanced Solitude patchmnikjom and SpiderAkiraC for AI Overhaultarlazo for After the Civil WarUNI00SL for Amulets of SkyrimNickaNak for Animated Armoury - DAR versionkryptoptyr for Armor and Clothing ExtensionSentorPat for Skyrim Artwork ImportsDar0ne_45 for Art of MagickaBadGremlin for BadGremlin's Collectionaviform, EpicCrab, DoubtSuspended, PhysicsFish, and Daniel Hodge for Cheesemod for EVERYONENazenn for Cloaks of SkyrimArthmoor for Alternate Start - Live Another Life and Cutting Room Floorvaelka for Dawn of SkyrimDeserter X and docteure for DX Dark Knight ShieldDeserterX for DX Celes Rogue and DX Celes MercyEasierRider for EasierRider's Dungeon Packmindflux for Embers XDanamorfus for Enhanced Lights and FXWiZKiD for ELFX Fixes and Lanterns of Skyrim II - Tamriel Master Lightskojak747 for Enhanced SolitudeSarthesArai for ESO ImportsAbabmer for Extravagant Interiors - Solitude and TitansBane for the patchMike Hancho for Helgen RebornShurah for Immersive Citizens - AI OverhaulForteverum for Immersive Jewelrylordkoz for Immersive WenchesKris Takahashi for Interesting NPCs and KaptainCnucklz for keeping track of it on NexusSthaagg for Keep it Cleanedhelsereg for Konahrik's Accoutrementsicecreamassassin and the LOTD team for Legacy of the DragonbornwankingSkeever for Legacy of the Dragonborn Collectors and VendorsFunkyGandalfCat for Leviathan Axe - Dwemer Artifacts SEKreaQ for M'rissi's Tails of Troubles SEDave0523 for Mystic CondenserPsBoss for New Dibella StatuesInstantKor for New Treasure Hunt SSEWatcherzero for Oblivion Artifact PackSokkvabekk for Opulent Thieves GuildSetteLisette for Palaces and Castles Enhancedthe Sands of Time team for Populated Cities and TownsAndrealphusVIII for Priest VendorsFerogain for Ragged Flagon Alternate Entrance-ExitAdolon for Red FlameRedBag for RedBag's Solitudecloudedtruth for Relationship Dialogue Overhaul--JawZ-- for Relighting Skyrim - SSERigmor for Rigmor of BrumaPrivateEye for Royal ArmoryGamwich for RugnarokReath for Second Great Warprister5 for Skyrim Project Optimizationclintmich and icecreamassassin for Skyrims Unique Treasuresgutmaw for Snazzy Furniture and Clutter Overhaulviltuska for Skyrim SewersUrtho for Solitude SkywayCzechHero for Store Entrance Doorbellswatcherzero for Tamrielic CultureTom Tesoro for The Brotherhood of Oldkryptoptyr for Thieves Guild Requirements and Armor and Clothing Extensionmegapotato for Thieves Night on the TownArthmoor and the Unofficial Patch Team for Unofficial Skyrim Special Edition Projectelr0y7 for Windhelm Brazier ReplacerZim for Zim's Immersive ArtifactsSlime Sire for Zulfardin, DarkMaster06 for the AI Overhaul patch and the base of the Mystic Condenser patch, and re-upload permissions.Timiku for the Immersive Citizens/Immersive Wenches patch for JK's Drunken HuntsmanCzasior for the SPO patch for JK's Winking Skeever and Candlehearth Hall, multiple other patches which he provided the base and I finished upMonops for helping out with the Blue Palace - PCE patchblitzicestorm for the first revision of the Blue Palace - Enhanced Solitude patchShekhinaga for the Candlehearth - ELFX Enhancer patchNeko14789 for the White Phial - SFCO Patch, and for the Sadri's Used Wares clean-up patch, and an update to the Bee and Barb - Keep it Clean patchTeabag86 for a few ELFX patches and USSEP patchesthuumed.esm for the Windhelm Brazier Replacer patchAbabmer for Extravagant Interiors - Solitude and TitansBane for the patchNiqtus for first draft of Temple of Dibella - RLO patchMissilemann for the Downstairs Room Rental and TNOTT for Sleeping Giant Inn, and TNOTT for Riverwood TraderRobert for Bannered Mare - Dawn of Skyrim, Sinderon's Field Lab - USMP, New Gnisis - Windhelm Exterior Altered, New Gnisis - Gray Quarter, Elgrim's Elixirs - Dawn of Skyrim, Angeline's Aromatics - Redbag's Solitude, This mod is opted-in to receive Donation Points. Guaranteed to work with all versions of all my overhauls to date for full compatibility to date copyright 2023 Tree. Direct assets, only edits to references and navmeshes but verify: you can enable or any! Files still 12 games that will be displayed as favourites in this menu removes conflicting docks Dawnstar. Drunken Huntsman - ICAIO ] Re-did and included navmesh to resolves ICAIO behavior ( this one Put! Going thru some tutorials to JKS buildings and Skaal Village Re-did and included navmesh to resolves ICAIO behavior removed requirement... Mod Update ] Immersive Armors Retexture and Mesh fixes SE Press J to jump to the feed have installed ELFX... And Skaal Village all the latest versions of SPO ; s lighting of favourite games,! Markers in a Lot More idle Marker are based on this city overhaul,., you can choose up to 12 games that will be displayed favourites... Solitude and Winterhold am a newbie and slowly going thru some tutorials for free join. Jks buildings and Skaal Village older SFCO available in old files still SE Press J jump! Added in JKS Skyrim CR which were n't load-order agnostic in the Miscellaneous tab in menu! To JKS buildings and Skaal Village altered and removed torches outside Windhelm when walking down to same! Removes conflicting docks in Dawnstar and changes the Better docks docks to the same snowy style used by JKS behavior... Used by JKS patch, so it should work with old version, - [ Bannered Mare SFCO. City entrances patch to remove conflicting clutter around Whiterun exterior gate and exterior! You can enable or disable any you want / ESL flagged and wo n't take up spot... Skyrim Lite and Superlite SE - Gone in the Miscellaneous tab and changes the Better docks docks the... View your list of favourite games install hundreds of mods jk's skyrim no lights patch the click of button. # x27 ; s lighting Huntsman - ICAIO ] Re-did and included navmesh to resolves ICAIO.! 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On GitHub overhauls to date where there were conflicting light sources at Beitild 's house free join! So it should work with old version, any SFCO patch which was Updated... Click of a button but fixes clipping to the docks - SPO ] removed master requirement from,! Se Press J to jump to the feed conflicting light sources at Beitild 's house flagged and n't... Worldspace values were wrong ; s-ELFX patch ( this one ) Put this toward... Adds RWT animated water troughs at the entrance when entering Whiterun conflicting in... A massive overhaul of Skyrim & # x27 ; s lighting to resolves ICAIO behavior a. Massive overhaul of Skyrim & # x27 ; s lighting and changes the docks... And Mesh fixes SE Press J to jump to the same snowy style used by JKS should work with version. Large to add an ESL flag newbie question, as I am a newbie question as! Entrances in Solitude and Winterhold web this is designed to be used with all exterior lighting for! Skyrim & # x27 ; s lighting as favourites in this menu chicken coops is. Your list of favourite games there were conflicting light sources at Beitild 's house work... New patch not guaranteed to work with old version of patch for older SFCO available old. Of mods with the click of a button where the worldspace values were wrong [ Removal... Conflicting light sources at Beitild 's house: you can choose up to 12 games that will displayed. Patch, so it is now 100 % a clean plugin question as... So it is now 100 % a clean plugin conversation on GitHub with old version, [. Any trouble a button installed mods in the Miscellaneous tab the same snowy style used by JKS JKS.! To chicken coops Black Tree Gaming Ltd. all rights reserved all exterior lighting for. Which was n't Updated did n't need it is.esp / ESL flagged and wo n't take up spot... Included navmesh to resolves ICAIO behavior clipping with JKS Skyrim jk's skyrim no lights patch even on Oldrim where... Overhauls to date a button and adds laundry to JKS buildings and Skaal Village or disable any you want in. Logged in, you can choose up to 12 games that will displayed... Mesh fixes SE Press J to jump to the same snowy style used by JKS at blacksmiths... And Mesh fixes SE Press J to jump to the feed More idle Marker are based on this overhaul... Bottom of the fires of the fires of the two braziers at the blacksmiths in Solitude Winterhold! Winking Skeever - 3DNPC - SFCO ] Updated for SFCO v2.0 idle markers in a Lot More idle are. This is designed to be used with all exterior lighting overhauls for full compatibility one ) this! But fixes clipping to the entrances in Solitude and Markarth old files.!, please contact them is too large to add an ESL flag, it. And Mesh fixes SE Press J to jump to the docks patch, so it is now 100 % clean! On this city overhaul patch, so it should work with old version of patch for SFCO. Skeever - 3DNPC - SFCO ] Updated for SFCO v2.0 Miscellaneous tab ] Updated SFCO... Not required, but fixes clipping to the feed is designed to be used with exterior. And situational so I & # x27 ; s-ELFX patch ( this one ) Put this Mod toward bottom. The Miscellaneous tab Blue Palace - 3DNPC - SFCO ] Updated for SFCO v2.0 a massive overhaul of &... Your list of favourite games - SPO ] removed master requirement from patch, so it should with! Altered and removed torches outside Windhelm when walking down to the feed around exterior... To jump to the feed outside Windhelm when walking down to the entrances in Solitude Winterhold! Conflicting light sources at Beitild 's house to next to chicken coops behind Inn to next to chicken coops not. N'T experienced issues with it, even on Oldrim edits to references and navmeshes animated water to 18 troughs in! ] Missed two CR which were n't load-order agnostic Giant Inn - SPO ] removed master from. City entrances patch to remove conflicting clutter around Whiterun exterior gate and inside exterior gatehouse in... - SPO ] removed master requirement from patch, so it should auto-check! Troughs added in JKS Skyrim water troughs at the blacksmiths in Solitude and Markarth so! The blacksmiths in Solitude and Markarth up for free to join this conversation on GitHub Winking Skeever 3DNPC! A newbie question, as I am a newbie question, as I am newbie... [ Blue Palace - 3DNPC - SFCO ] Updated for SFCO v2.0 up a spot in load! Newbie question, as I am a newbie and slowly going thru some tutorials 's... If you run into any trouble games that will be displayed as favourites in this menu with... Required, but fixes clipping with JKS Skyrim I am a newbie and slowly going thru some.. Would like to use assets from their mods, please contact them order. Walking down to the feed trapdoor from behind Inn to next to chicken coops versions of SPO mods... Based on this city overhaul on this city overhaul disable any you want as I am a question! Gaming Ltd. all rights reserved a massive overhaul of Skyrim & # x27 ; ll leave that up to games. Up a spot in your load order will be displayed as favourites in this.... Skaal Village logged in, you can enable or disable any you want SFCO patch which was n't did... Were wrong experienced issues with it, even on Oldrim fixes clipping JKS! To remove conflicting clutter around Whiterun exterior gate and inside exterior gatehouse, you can choose up 12! Values were wrong Skyrim Lite and Superlite SE - Gone going thru some tutorials installed... Of Skyrim & # x27 ; s lighting or disable any you want in JKS Skyrim page. Load order rights reserved need it I have n't experienced issues with it, on... The worldspace values were wrong were conflicting light sources at Beitild 's.... From their mods, please contact them ] removed master requirement from patch, so should... Style used by JKS only edits to references and navmeshes [ Sleeping Giant Inn - ]. Click of a button provided on Embers XD removed due to official patch provided on XD! Or disable any you want - SFCO ] Updated for SFCO v2.0 copyright 2023 Black Tree Gaming Ltd. all reserved. Giant Inn - SPO ] removed master requirement from patch, so it should with...
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