[11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 4 I'm finally posting because I'm stumped and can't find a workable solution to fix this glitch. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 25 [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatessolitude in the type table in save [11/01/2013 - 10:15:39PM] VM is frozen [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F00B761) because their base types do not match A Carpenter's Workbench is a crafting station in The Elder Scrolls V: Hearthfire. [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 52 Objects of this type will not be loaded. This has happened to me! [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property . [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconSmithServiceBaseFunctions in the type table in save Valve Corporation. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. American Sign Language is my primary language. [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 My guess is first try reloading a save a little back. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesfalkreath in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You currently have javascript disabled. So I am building a house in BYOH style Go to the custom Carpenter's Workbench and build the next section. [UDGPRetroactiveFix200 (0D0ACE68)].udgp_retroactive200script.Process() - "UDGP_Retroactive200Script.psc" Line 31 It should work. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.OnInit() - "_sycMaintenanceRefAliasScript.psc" Line 16 Oh thank god I discovered this thread. [11/01/2013 - 10:15:59PM] ========== ERRORS RELATED TO MISSING FILES SHOULD BE IGNORED! [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [ (6E054CFB)].EffectShader.Play() - "" Line ? Note some houses have more than one carpenter bench, so you may not get the one you are expecting the first time. Location (s) Workyard. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective5Update in the type table in save Objects of this type will not be loaded. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter03 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. Objects of this type will not be loaded. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F00B761) because their base types do not match Objects of this type will not be loaded. How To Buy Heljarchen Hall. When I click on any of them, including the original one outside the house, there's no reaponse. [11/01/2013 - 10:15:58PM] warning: Variable ::DisintegrateOnLoad_var on script wealiasscript loaded from save not found within the actual object. I can enter doors, fast travel, and everything else, but. I had waited on the game, gone back to the carpenter's workbench several times, gone from one . [11/01/2013 - 10:15:59PM] ========== Convenient Horses: Scanning for supported plugins [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 31 Objects of this type will not be loaded. stack: [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective5Update referenced by the save game. The drafting table was added by the Hearthfire expansion and only appears once you have purchased land in Falkreath (Lakeview), Hjaalmarch (Windstad), or the Pale (Heljarchen). [11/01/2013 - 10:15:59PM] USKP 2.0.0 Retroactive Updates Complete The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I'm finally posting because I'm stumped and can't find a workable solution to fix this glitch. Alternatively, if someone here knows how to fix this, that would be great too! [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Skyrim Build Your Own Home The Unofficial Elder Scrolls Pages Uesp. Thank you, sir. (e.g. [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective4Update in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswinterhold", missing file? [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective6Update referenced by the save game. [11/01/2013 - 10:16:51PM] =====Wet and Cold is finished refreshing itself and searching for addons!===== [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKMerchantServices_020157BF in the type table in save When I tried using my shout, everything started working again. Try to use it. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconPlayerTracker", missing file? [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Ask me ANYTHING. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective9Update", missing file? Not to mention that the building process is made much easier by the proximity of this house's carpenter's workbench to clay and quarried stone deposits. [11/01/2013 - 10:15:23PM] Memory page: 128 (min) 512 (max) 76800 (max total) [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 118 [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconDefaults", missing file? Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". Someone, please help me. Horizontal and vertical : 6 X 4. All trademarks are property of their respective owners in the US and other countries. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconSmithServiceBaseFunctions", missing file? stack: [11/01/2013 - 10:15:59PM] InitWidgetLoader() [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 110 [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective7Update", missing file? [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKVersionControl", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save This removes the need go outside repeatedly to use the outdoor anvil. Do you get any error messages in your boss log ?? [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] VM is thawing [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter06 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 Stable(ish) 72FPS on a RTX 2070 Super with ENB, thanks to Press J to jump to the feed. If that's the case is there a way to add an item back into the game, or is rolling everything back (oh no!) 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [11/01/2013 - 10:15:58PM] warning: Variable ::DefaultAshPile1_var on script wealiasscript loaded from save not found within the actual object. Attack some one. As sections of the homestead are built, additional workbenches can be found inside the homestead so that furnishings can be built. This variable will be skipped. Fortunately I've already added most of what I wanted, but there are still a few things I'd like to build. Now yes I can just added it to the Carpenter's Workbench and be done with it, it just feals wrong. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Go to the custom Carpenter's Workbench and build the next section. Use a bed for 5 hours. Have you tried removing them and re-adding? [11/01/2013 - 10:15:59PM] Error: File "CCO - Oblivion Carry Weights.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter01 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 31 Objects of this type will not be loaded. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.GotoState() - "Alias.psc" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:59PM] Error: File "CompanionValfar.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save The Carpenter's Workbenches in my Lakeview Manor house have stopped working. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:32:45PM] Error: Cannot call Apply() on a None object, aborting function call Objects of this type will not be loaded. [11/01/2013 - 10:16:00PM] =====Wet and Cold is refreshing itself and searching for addons. It doesn't give me the "you clicked on something that doesn't have any particular function" sound, but nothing happens, so I can't add anything more to the house. [11/01/2013 - 10:15:37PM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ] INITIALIZED Objects of this type will not be loaded. I click the button to use it, the menu comes up, and the animation begins, but then my character just backs away. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Neither of these apply to the workbench in the basemant. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconrestoredefaults in the type table in save Objects of this type will not be loaded. I went back to another save, working fine. I can enter doors, fast travel, and everything else, but I don't seem to be able to "use" anything. These can later be removed at the Drafting Table once they have served their purpose. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective3Update in the type table in save I looked up and did a shout, and when I looked back down at the bench I was able to use it. Thanks Apex Legends! [11/01/2013 - 10:15:37PM] Live Another Life: Patch 2.1.6 Applied dude you are modded 9 ways from Sunday, and clearly cheating with tgm or some ludicrous illegal values cheating your alchemy/enchanting so you can +fortify carryweight to such an insane overflow-grade value. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective8Update", missing file? [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter06 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match The following is a list of possible furniture items and decorations which can be added by using the carpenter's workbench in the Enchanter's Tower. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective2Update", missing file? [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesmorthal", missing file? 3 workbenches in the main hall are normal. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save stack:.Game.GetFormFromFile() - "" Line ? paarthunax* he deserves to have his name spelled correctly lol. Objects of this type will not be loaded. Different types of armor require different materials. The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. [11/01/2013 - 10:15:58PM] warning: Variable ::CurrentHomeLocation_var on script playersleepquestscript loaded from save not found within the actual object. [UDGPVersionTracking (0D01D546)].udgp_versiontrackingscript.ProcessRetroScripts() - "UDGP_VersionTrackingScript.psc" Line 44 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective4Update", missing file? *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. [11/01/2013 - 10:15:37PM] Error: File "Helgen Reborn.esp" does not exist or is not currently loaded. [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 49 [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmarkarth in the type table in save [11/01/2013 - 10:15:37PM] [speconfigmenuscript ] INITIALIZED Sometimes items crafted do not materialize at all, and you cannot re-craft them again at the same workbench, so you may end up with a room that is not fully furnished. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009BC1) because their base types do not match As stated above, click on the workbench outside and have another one built. [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ] INITIALIZED To me this should be done from an Arcane Enchanter table and not a Carpenter's Workbench. Just the "misc" items, like the grindstone and the weapon and armory upgrade bench and stone wheel. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save This variable will be skipped. [11/01/2013 - 10:15:40PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:40PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property The Elder Scrolls V Skyrim Hearthfire Pc Windows Elkjp. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009C00) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHAdoptionRestedMessageFemale_var on script playersleepquestscript loaded from save not found within the actual object. Elder Scrolls is a FANDOM Games Community. [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 132 Can you open the gate to chest in Arkngthamz? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconLoadGameTracker in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ]: Updating to script version 2 [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeFXEffect not found on playervampirequestscript. [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdateswhiterun referenced by the save game. I've entered and exited rooms / building, started using the workbench and then backed out of using a workbench, saved and reloaded, reloaded, and reloaded and saved and reloaded Aside from memorizing what things I've already built, is there any other solution for this and if there isn't, am I at risk for losing items if I store them in these potentially glitchy containers / furnishings? [11/01/2013 - 10:15:58PM] warning: Variable ::pDLC1VampireLordDisallow_var on script QF_TG05_00021551 loaded from save not found within the actual object. [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property Can't use Enchantment table, Workbench, or tanner. stack: [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F00B819) because their base types do not match Workbench and drafting table outside home. I tried unninstalling and reinstalling: still have the same problem. This variable will be skipped. Aborting call and returning None The tables are still there and visible, they just don't work any more. [11/01/2013 - 10:15:59PM] Error: File "CompanionArissa.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match Locations There is at least one workbench in every major city, as well as in some smaller towns and various forts and ruins located around Skyrim. I've tried verifying files, I've tried everything I can think of. [11/01/2013 - 10:32:45PM] Error: Cannot call Remove() on a None object, aborting function call [None]._WetSwim.OnEffectFinish() - "_WetSwim.psc" Line ? Unofficial/Not associated with Bethesda. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:33:37PM] VM is frozen. stack: With a little smoke and mirrors (As Boombro has suggested) you can make it appear to be one but have different functionality, you could even make a certain bench seem to prompt you to either use it normally or to create your recipes but afaik you can't have both in the same menu. [11/01/2013 - 10:15:38PM] Live Another Life: Patch 2.3.3 Applied [11/01/2013 - 10:16:03PM] =====Wet and Cold is finished refreshing itself and searching for addons!===== [11/01/2013 - 10:15:38PM] [_wetskyuiconfig <_WetSKConfigQuest (6E01BCA8)>] INITIALIZED [11/01/2013 - 10:25:16PM] Saving game 2023 GAMESPOT, A FANDOM COMPANY. [11/01/2013 - 10:15:59PM] Error: File "3DNPC.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save I am just wondering if there is a different way to get the end result I am looking for. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKPlayerItemAddDetection in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:59PM] Error: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:59PM] Error: File "Falskaar.esm" does not exist or is not currently loaded. A corundum ore vein is located . [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaLocation on script dragonactorscript attached to (0401D572) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:16:00PM] [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconrareitemadjustments referenced by the save game. [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChange not found on playervampirequestscript. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [Active effect 39 on (00000014)].magicimodbeginloopend.OnEffectStart() - "magicImodBeginLoopEnd.psc" Line 50 [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHAdoptionRestedMessageMale_var on script playersleepquestscript loaded from save not found within the actual object. Just able to make magic lights lanterns. You wanted magic lights right? Objects of this type will not be loaded. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter02 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match Im not sure what happened but im glad it works now. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconDefaults referenced by the save game. A workbench is used to improve armor, as part of Smithing. I Was Going To Yell At You, But I Won't. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F00B819) because their base types do not match [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009BC2) because their base types do not match Community content is available under. stack:.Game.GetFormFromFile() - "" Line ? All rights reserved. [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSIntroTracker_0100BAF5", missing file?
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